Thursday, 10 May 2012

[Project 1] Sprite Sheet

All of the sprites in the Demo and Game Design Document were all original concepts made by me in Photoshop. Because of the lack of space in the GDD and the relative low resolution of the demo, I decided to put the compiled full resolution sprite sheet on the blog.

(Click the image for full resolution preview)

To make the weapon sprites, I resized my concept art to the smallest possible size that it wouldn't distort, followed by creating a new edge with the pencil and eyedropper tool. The monster and turret sprites were all done from scratch on a 25x25 pixel document with the pencil tool.

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